Posts Tagged ‘interactivity’

interesting links
>shanghai dreaming

Monday, November 9th, 2009

Dutch artist Jeanne van Heeswijk:
is a visual artist who creates contexts for interaction in public spaces. Her projects distinguish themselves through a strong social involvement. With her work van Heeswijk stimulates and develops cultural production and creates new public (meeting) spaces or remodels existing ones. To achieve this she often works closely with designers, architects, software developers, governments and citizens.

shanghaidreaming

One of those projects is “Shanghai Dreaming, Holding an Urban Golden Card“, made for the Shanghai Biennale in 2008.

This work is a great example of an approach to public art, that involves the local public, it is created through the input and participation of the public, it uses various media, she used local businesses, for instance a marketing company, to communicate the work. I like very much how through the collecting of stories, and transforming them into a visual, physical manifestation, some residents of Shanghai, just everyday ordinary citizens become visible. And through their stories, in fact, a story about the social impact of city life emerges.
An interview with the artist about this project can be seen here:
http://www.dmovies.net/shanghai7/index.html

Consider this an example of how you could think about creating the monument for Nan Ting.

Jeanne van Heeswijk’s website: http://www.jeanneworks.net

student thoughts
on interactive & public art

Friday, November 6th, 2009

What is interactive art?
What is public art?
answers

The students’ views in answer to these questions have been collected in a single document. Download the PDF here.

An important skill to train as a designer or artist, is how to present your work. Not only is the form, and spatial organization important, but also the vocabulary that you develop to communicate about your work.

> That was the point of this assignment.

interesting links
>广州撑你! guangzhou cheng ni

Monday, October 26th, 2009

An interesting project, pointed out to me by Mónica Carriço of movingcities, is Guangzhou Supports You! It relates, in certain ways, to the subjective mapping assigment that we began this term with:

“Guangzhou Supports You!” works like this: the organizers supply a “Guangzhou Supports You!” graphic (see below) that serves as the essential element of the entire activity. Participants simply need to choose a corner, alley, place, space, etc. in Guangzhou, take a photo with the graphic appearing somewhere in the photo, and then upload the photo to the official “Guangzhou Supports You!” website to share their affection for Guangzhou with everyone – that’s it.

http://www.guangzhouchengni.com/

gzcn2.0

ray01

An interview with the initiatiors of this project can be found here:

english http://edge.neocha.com/interview-profile/interview-guangzhou-cheng-ni2-0/
中文 http://edge.neocha.com/zh/interview-profile/interview-guangzhou-cheng-ni2-0/

interesting links
>HOTEL an interactive story

Friday, October 16th, 2009

HOTEL is a 10-part animation that takes place in the anonymous space of an extraordinary and strange hotel. This hotel is the home base of Preconstruction, the company run by Dr. Doglin. Doglin is an unusual doctor conducting research into ‘freak accidents‘. In exchange for payment, volunteers agree to undergo tests that Dr. Doglinperforms on them. Hotel is a game in which seemingly nothing can be lost, but also nothing can be won.

HOTEL was made in 2004 by Dutch artist Han Hoogerbrugge. I believe it is a very good example of how an online story can become a totally immersive experience.

hotel2

You can explore the hotel and the story online at:
http://www.hoteloscartangoecholima.com/splash.html

Assignment 03 调整
window/mirror

Friday, October 16th, 2009

berlin_diesel

The adjustment to the assignment, as explained today in class, can be downloaded here.

some answers

Sunday, October 11th, 2009

blackboard

Here are some of the answers the students gave to the questions about interactive and public art as posed in class on September 29th.

wang hao ning’s answers(.doc)
nan’s answers(.ppt)
liu yu qing’s answers(.doc)
mai shan wen’s answers(.doc)
li qian’s answers(.doc)
xia xiao’s answers(.doc)
xin xiao yan’s answers(.pdf)
zhan dan ping’s answers(.doc)
cui xin yan’s answers(.doc)
jin dan dan’s answers(.doc)
wu sheng’s answers(.doc)
li wen long’s answers(.doc)
mo wu ren’s answers(.doc)
huen kitho’s answers(.doc)
qiang’s answers(.doc)
ye chun ling’s answers(.doc)
wang wen juan’s answers(.doc)
lin yi ping’s answers(.doc)
zheng qi qi’s answers(.doc)

14 more to go.

interesting links
>YAH-interactive from Beijing

Sunday, October 11th, 2009

YAH-Interactive is a design group in Beijing that specializes in both commercial and art projects, whereby interaction, animation and a lot of imagination is involved.

Checkout their weblog here: http://www.yahplus.cn/blog/onlycity在里昂/
and their main website here: http://anyah.cn/
and a experimental work here: http://yahlab.com/

yah_eye
They’ve just come back from France where, together with artist Liu Qiangyuan, they created an online project called: Only City
About their city of the Eye:
“Only city.org is a city constructed on Google Earth (…)by Yah Lab. They named the Only City “the City of the Eye” in Chinese which implied the capital city/the Forbidden City. Moreover, in Chinese culture the eye is the finishing touch an artist makes his work alive, It is the crucial action that gives life to anything. (…) Liu’s [Qiangyuan] real size woodcut figurines reside in the Only City and become a reflection as well as storyteller(…)”

Using Google Earth (which you could definitely call public space) they’ve created and environment where people from all over the world can connect. Woodcut characters made by Liu Qiangyuan, mix with the virtual world of games and online environments. Here are some screenshots of the site. Click on the thumbnails for larger version:

yah_eye_01 yah_eye_02
yah_eye_03 yah_eye_04
yah_eye_05 yah_eye_06
yah_eye_07 yah_eye_08

Visit the site here: - http://onlycity.org/

show and tell 09 10 09
Giny Vos & Daan van Roosegaarde

Friday, October 9th, 2009

Today you’ll see the work of two Dutch artists, both active in the field of art and public space:

Daan Roosegaarde is an artist working in Rotterdam, the Netherlands.His work explores the dynamic relation between architecture, people and e-culture. In this interaction his sculptures create a situation of ‘tactile high-tech’ where visitor and (public) space become one.

Roosegaarde_dune

Roosegaarde: “My artworks explore the dynamic relation between architecture, people and new media. In this research the sculptures are a materialized collision of technology and the human body. Through the use of new media the sculptures trigger human senses to make a sensual engagement with their environment. For example interactive landscape Dune enhances the daily behavior of people, reacting to their sound and motion as they pass by in the evening. Here the visitor changes into a participant; a direct influence on the identity of the interactive work. Fused into an intelligent and sensible environment, the artwork becomes an extension of our collective, social skin.”
Visit his site here: http://www.studioroosegaarde.net/

ginyvos

Giny Vos‘ work is characterized by a poetic use of technology. It is mostly “created for public spaces.  This means that, by and large, the real existing environment plays a significant role in the final result. (…) I consider the processes that take place at any given location to be just as important as the physical characteristics thereof, so I often make use of movement, in the form of light or digital displays. At the same time, the work also always tells its own story; it is not an illustration of the place where it is, but rather tries to expand the experience of this. In this way, the work seeks to place the given situation (literally and figuratively) in another light, whereby a new situation arises, without the existing one being obscured.”
Visit her site here: http://www.ginyvos.nl/site/reizendzand_eng.html